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Wednesday, August 14, 2013

Info Post


As you know, AOE movement in particular in general is World 1st grow and bloom. On every street, all roads everywhere that AOE, people who AOE, AOE houses, the schools AOE. The basilar AOE Vietnam has experienced many ups and downs and times change. From first steps to the dam population, Bo, return to the ice for 3 free life, there D3KT pump ... And now, we are familiar with the genre map Random D3KT Hill Country. Since exchanges with China and the European Gamers, we have learned more new rating category as convenient but Shang, Shang mixed code, Assyrian, Reveal Map ... but in any genre, we Map is only familiar with Hill country only.



According to the trend of the times, it's time we need to integrate more with the new Map, to have more new fighting style, many new thinking, many new high game and revealed additional new legend .... And thus, began sea Map introduced in the AOE Vietnam

We have a total of 7 Sea Map

- Small Islands (The small island): The name says it all, every empire in this Map will be located on one small island between separate ocean, unleash development and construction. In addition there will be some deserted island 1 containing resources (less or more) for you to occupy and exploit. The rate of land / water is 40/60

- Large Islands (The big island): Just Small Islands, except that the island will be larger. The rate of land / water is 60/40

- Coastal (Coastal): In this Map, the Empire will lie on one large piece of land, the sea will be arranged in random positions. There are also cases where the Empire is on the ground but there are different paths to. The rate of land / water is 75/25

- Inland (Inland): Like Coastal, but wider area. The rate of land / water is 85/15. It is no coincidence that this Map is the default Map of AOE, I think that the percentage of land / water so as to be able to harmonize the parallel development of both infantry and marine infantry. The problem is that in this Map will be landlocked Empire, there was no chance that per capita water resource development. Laos, for example. So gamers do not like to play in Europe this Map

- Highland (Highlands): Like the Inland Sea, but this time only a small rivers demarcation between Empire. Sometimes there is not any way (back to familiar with Hill country). The rate of land / water (if any): 95/5

- Continental (Mainland): In this Map, the Empire will lie in one large mainland, the sea around cover (sum is between land, surrounded by water). In mainland which can be divided into the continents but still have to go. The rate of land / water is 50/50

- Mediterranean (Mediterranean): In contrast to Continental Map, which is landlocked in the middle of the sea 1. The rate of land / water is 75/25

- Narrows (narrow Strait) is the perfect combination between Inland (in shape) and Large Islands (the ratio of land / water). A Map perfect for any Empire Sea opportunity also. The rate of land / water is 60/40

Here we will learn about the ship (Dock) and military units in the boat (called the Marine infantry).

Source Gamesfreetop